Sunday, March 13, 2016
Motion capture lesson two
To create a dance sequence via motion capture, one would stagger the entry and exit frame...thus laying them equally one on top of the other in a editing sequence (but composite sequences...foreground to background, diminishing...its a motion file assigned to a variety of similarly costumed Saytr's...fauns...and some Trolls, an Ogre...and the character. These dance in lines, or routines, like a Ballet but not using ballet, but files captured with simple improvised dances...the production moment itself originates novelty.
But as it would be the same motion, it can be staggered...yet, the symmetry would remain even though it phased by fractions of seconds.
Yet, there is another way which is to slow down part and speed up parts by using curves...
and again, those can be combined.
Its these simple range of things that can create this effect, so as three combined it might be easier to have sliders.
There was a sodaplay three slider modeling with vibration, gravity, some other kind of factor...tensility. Which was very similar to vibration yet tweaking them you could make thing mobile.
Its like the engines they create in Besieged using a programmed to hop Knight/Peasant, which if confined activates springs and levers.
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