Sunday, January 24, 2016
Interactivity and Will
Once we were suppossed to trust our wives or husbands, but they always have a will of their own, mysterious to you as it is to them.
Once, we were supposed to trust our bosses, but now we know they have a will of their own.
Once, we were supposed to be trusted by our bosses, but we know...I know my will is not theirs...
these in many instances numbering enough to be too confusing to order.
Keeping track of Intersubjectivity other than one's own is also a leap...
Interactivity exercises the will, but its use in escapism is a trap. That these softer safer associations, watching and celebrating sports, sitcoms, games, which never form poli, much less even a minimal society, these will not cease to exist but will diminish as novelty and as practice as a memory builds and hence exhibits the weakness they create.
This may be over a generation, so that a new generation will see the ills.
Yet, the need to escape can be seen as a prejudice towards serious material, herein conventionally understood as the news and in a larger sense academia.
Which is not a consumption of escapism.
That data of the consumption of pulp/popular/fan-Con, supplies us with a possible corruption of view, insofar as the corruption maintains a fixation on a set of content which elaborates in no way what is happening in the moment...as it is the case of escapism seeking to avoid change this prejudice is a lack of reconciliation with a reality that they cannot reconcile.
Willful ignorance.
But what do we draw out of Pulp, pop, escapism...ten minutes of fame?
Robert E. Howard articulation of a lost Scythian world?
Sure. For Historical revision, that it useful. Those people for some reason maintained a long history of willful illiteracy.
...the last dying King make a promise to teach the literacy of the Semities, to the rest of the world (except not...in China or Maya).
"Teach writing to all, on and on where ever you go...offer it as a gift in exchange for their own words. Use their script...we want none to communicate among themselves, and for us to observe them each develop according to the introduction of literacy."
Semetics had the writing and the practice, but the Proto Indo had the wheels and the "Steppe view".
Or was the plot of the last age of the Hittites, and like the Huns pursuing the Alans to Rome, the Northern King Scythia invades his distant cousins, and so conquers Babylon?
Did a Conan like Aryan, who obviously had a talent for languages, did he not see the value of letters, and so instill a missionary colonial movement to move away and to the next tribes...and then to the next tribe, breaking apart and going on and always away....to create a bubble over the Steppe?
Yes, thats how it looks.
So, otherwise, such things as heroic sci fi can be specific, but genre bending can include Clan of the Cave Bears, even.
But, regarding Pulp as euphemism at least, and the best of escapism wherein, there is a lesson to be learned that is not the same pop lesson taught over and over again...you are special because this books made you so....
you know, the modern pop novel.
Soon enough, that reality passes anyway, and another generation is freed by their new found sensibility and identifies more obvious traps that prevent progress to their superior adaptation to the ongoing advance in tech.
A return of Realism in literature, or really just the absorbing into bits culture that is then barely navigable by massive invasion and monitoring computer elite.
Within which is contained even another elite, and there you go, you both email each other from one computer to the other, unaware that its actually the office next door.
This world went from wheel to wheel...it used to be sorta stalled with Cars, you know, the old car culture...totally gone.
Horsepower, that term will wither, probably to go away, replaced by Torque on the ground or something.
Replaced by the imagination machine which can be reduced to numbers, which does have "horsepower", those rough riding horsemen whose instability, insecurity, intolerance and self estrangement, which fed from many kingdoms around it, Han to Bactria, to Aryan, to Persian, to Semite, to Canaanite, to Egyptian, all these accepting the outlaws, the mentally unstable, the ADHD, the biopolar, all the bad genes the Aristocracy of these places desired to banish....all that up to the Steppe.
All these contained in List of Role Playing Games, and MORGS.
Clearly, many had rather lived as Plains Indians; hunting on horseback, barbecue, sleeping under the stars...for months...was not uncommen as a choice of lifestyle for the elite Gilded Age men's men.
No wonder eventually the Turks, who were not subjected to this bizarre level of genetic dumping...they adminstrated all too well, perhaps having a more even temper, and certainly spending much less time on Horseback!
The Aryans are like a non existence in actual script, only existent in the form of literacy.
Running back and forth? No, spreading out first, and losing any coherence from thence, having nothing but Oral tradition memories.
Eventually, there was going to be a fusion, but the Huns, then the Mongols, and then the Turks invaded, and settled in. Much nicer climate.
But they deployed, these colonies...the Cretans, the Nords, the Celts, the Mycenae, the Armenian, but not the Canaan, not the Eastern Ural...not the Tungusic.
There is the old road on which the wheels of the Aryans now run again.
Such is the dealings of central asia as to the Great Plains. A similar edge to the literate encroached upon by the illiterate, but instead the literate wins.
Yet, in both cases these were people:
One: the Tungusic sent away, and then formed a block, a wall of themselves, possible like a sudden rubber boundary appears in a vacuum, other people are then propelled away. This lens is deliberately focused toward the Bering crossing.
A story, a setting...
SIMULATION
Regardless, there emerges more of a market for simulation than animation.
Sim being closely related to the probability, while animation with possibility.
This interactivity of wills has a burden in the detail of subjectivity...many introverts and many sensitive types such as William Gibson..others who are medicated because the Subjectivity of it all is too much...those people...they have a burden of Will. I have it too, in excess, but not quite agoraphobic.
One learns to sacrifice some Will for the sake of others, but if having grown up around a lot of Subjective types, maybe a mental illness gene in the family...or, bad morals which are evident in bad morale...sometimes...its so intensely and specifically you and me and her and he...an inflated intersubjectivity drags the person down into confusion.
This is an attempt, these social websites, to get a handle on that. Its filtered intersubjectivity. A reference park. Where feelings can make it seem real.
Intersubjective games moderate this sensitivity. Intersubjective games that are theater are like Improv, but in my struggle here to synthesize art and reference into a digital age practice, I find Improv is a public search for a lost civic of total inclusion...so as to erase the burden of intersubjectivity as reality.
This is not Improv, but that it contains it consistently as step one. An initial silence in thinking in preparation to Improv, but of course, casting further than Improv. More than a Herald. More than sketch comedy. More, actually, and even as less than a second thought, more than a binged watched show...though, thats pretty close to a role playing game experience.
Firesign Theater, to Monty Python (who is quite boring in the TV show...dated...) to conventional and spontaneous Comedies...whatever ones perhaps ranging from Friends to South Park.
No, a earlier spontaneous practice which was honed enough to consistently believe in the second take. All that belief entailed was erasure, or if opportune, communication.
Some Actors do not get enough of this.
The time it takes should be anchored to the time it takes to realize rehearsal funny is not going to translate how you think it will.
In my mind this is half the time. I like rehearsing.
Like respawning in game talk.
So, instead of calling each take a rehearsal, call it a R&R: respawn and rehearse.
The intersubjective Will.
While we see living behind the scenes a Will that is at work more effectively than other Wills, who perhaps suffer from a lack of cohesion in larger scales.
This can feedback on itself...
What the Aryan seems to have done is bring some kind of it own Oral Tradition into local scripts.
Its not really coherent, the insight is not really that profound...some people had a steppe, horses and chariots.
For the Chariot did become too useful and obvious (hey, instead of the Ox, how about that Horse you are riding?), we can conclude it emerges among a lot of people...the most advantageous being those with the flattest area to use them.
Flat could mean just locally, but mainly in deserts or sparse vegetation rich enough to feed pack animals, pastures...great plains, the steppe.
Thats the idea.
And that becomes flat. The airport to airport flight patterns, from small to large, civilian and military, that becomes local, underscored by up and down paths available to police drones.
So, the state area forms around the tube and ramps of the airspace...yet unlike the Jetsons, the street, the public, is only transport areas.
Still looking for Concentration City, but that might be a forced perspective effect, eh?
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