Sunday, December 27, 2015
Apocalypse Inc Television production.
Three phases of development...the brain dead body on the table, kept alive by machine, the brain dead body on its feet, kept alive by the machine, and the brain dead body doing tasks kept alive by the machine.
Societies wars were staged in order to justify surgically removing bad genes. The war was limited to those who preferred drug mentalities-world views almost like Lem's Futurological Congress, combined with mechanically enhanced self contained environments...sorta like controlling speech like in Religious communities , virtual realities imposed over the optic nerves.
At one moment, all those taking drugs, the psychopharmecueticals to the street, even pot, were rounded up and imprisoned, but not in punishments of the old days, merely left to rot, but instead applied to create worlds. Worlds in which they could not leave, but the "pure" people could visit at will, for entertainment.
All three effects, psychopharmetceutical drugs, controlled environments and Virtuality imposed over the actual, is termed the Artificial Reality...all three add up and compose another layer of illusion.
All in all "The Cyborg World".
Unimaginately violent, sexual, transgressive, with very little value. The goal is to get control of the Nuclear Weapons...which is impossible but it is the goal of the game, in order to destroy the world.
We men create this other world (in an underground facility) in order to create and manage and examine and be amused by, the eventual evolutionary advance, by way of Mutation and Machinery, our own destruction in order to contain it, mock it, and forestall it.
We allow volunteers to go into that world, we do not tell them when they will come out. Frequently, people never do and are destroyed, and, we erase any sense of having been here. So that once you go in, you do not understand that there is another world. Though, the best of us always conceive of it.
This is for the societal trim and prune of other people's DNA. Other people manage...we white people manage the Africans, the Africans manage the Chinese.,
It is all approved by a secret council and of course, based on the massive population that now forms huge hundred story malls encircling the Arctic; one continuous city all slowly expanding south into the lifeless scortching sand dunes, and expanding north under the water. When we built to high and it collapsed, we decided to keep the buildings low...saves on materials.
Likewise, a similar massive city but on the continent of Antarctica, which draws in to higher and higher building all working on a Space Elevator. But those people send us volunteers for our Future Genetic Man.
So, in these two worlds, Arctic and Antarctic, there is naturally the remains of languages and artifacts, all brought over on transport, of only a few Nations, and even those clinging on to Traditions of the past diminish in the necessities of adapting to the future.
However, they have been jammed together and mixing and participating in extreme Urbanity and space shortage.
So, its like Concentration City, but beyond the edged of the Antarctic City, there hurricane wall, and otherwise hurricanes that sweep across tthe almost all the time somewhere...its a big disk.
Massive wind farms top the two thousand tall interwebbed...one could walk from Western Antarctica to McMurdo Underwater base without leaving the ultra stacked up but impoverished city.
Meanwhile, the first studies initiated right before Asteroid-Nuclear War-Warming Wars and Famines...which all happen in a generation...the circuitry to control a dead body as mere walking vegetable, developed.
2050.
Then, the limbic was activated with another advance in programming and computer interface sensitivity, and that created zombies. Walking, but not really capable of running, leaping...though, capable of grabbing and biting.
By 2070 the Apocalypse had settled down...but meanwhile Xombies, increasing interface and artificial life paired with dead humanity...these Xombies are now equipped with remotes that enable ghoulish behavior...these ghouls are directed by swarms of security drones, who shoot darts into living people that transmit the signal that turns them into lifelong ghouls.
So, you dont just ride the trains to wherever you feel like. Some places are empty due to diseases, some are empty due to the mass conversion of its population to Ghouls.
Okay, so, first, the machine merely keeps autonomic systems active. The body is essentially a vegetable and in fact, a robot head can be attached.
The next progress is it keeps basic sympathetic systems active...the body walks and eats and breaths and mates, but with no sense of hygene or language. No violence though, the amygdala and other emotional parts are shut off. Kinda like Replicants...but, they just dont care to remember or learn language.
Third, they are Lizardian insofar as acting like ghouls...leaping, climbing, yelling, making noises, but rarely using language and cannibals, really. These hunt you down.
Fourth, they are subdued and entirely incapable of mounting violence, respond to simple commands, but do have some rudimentary intelligence. Some "Bartleby's" in here would be good.
Or, they are trained to inhabit military equipment and follow orders...they have no consciousness of self yet.
Finally, they are allowed consciousness of self, when the last closest slave to the controllers, which is a fully conscious normal person, but they are kept in so many states of drugged consciousness, that they have developed multiple personalities just due to being switched off and on...so, by the suspension of unconsciouss wakefulness ala such drugs as used by the CIA; scopoloamine, GABA, etc, the final slave awakens and sees he begins at the bottom of things...everyone around him has been more free, they own time not ever torn by drugged enslavement in order to commit crimes for others.
But once awakened the slave wont pursue that...all the awakening requires is believing that such drugs have the power to erase your memory even while you are a minimal slave, on your feet and completely willing to do whatever is told.
It makes you want to look over suicides!
But anyway, all these slaves are portrayed.
So thats
The body with the machine head.
The body is a bug.
The body is a lizard; hunts you down.
The body is a robot.
The body is normal, not mutated into slavery, but drugged unconscious to be used by others
The body is awakened
So I think I have one, HAROLD, who is a bug, with a machine head, who hunts you down.
JACK is a Robot Bug with a machine head.
INTRUDER is a normal, but disabled like a bug, by conscioussness being used by others. It is hard to portray that and that is not well portrayed yet.
So, such an exercise.
In each part of this world is managed behind the scenes, which is where we are with Inky.
Operate independently in increasing degrees until the most independent are revealed to be decadent insiders in the two cities (with its whacky biological reversal of pressure), or, who have inherited Clone/Cryo facilities in remote area...which are singular descendants barely surviving,
OR
There are areas in the city in the Poles where different arrangement of these orders occur just in different areas of the city. ten thousand single one of these kind of facilities, more or less supplying clone banks...along with the New You facilities and Cryo banks plundered, these ten types then mean 10 of these Bio engineering facilities, which can be one of those mentioned above, but occur in one every 1,000 people.
Most are Clone banks/Medical. People are living to 200, but there is little good tech with youthfulness.
There is a clinic, though, on this corner of the Post Apocalypse....in the Baffin part of Arctic City, a piled stone tower rising above an even higher wall of piled stone. Within it glowed tiger eye yellow, with flashes of radiation green.
So, in
A good deal of the North Pole city is flat and descendes into the water. As it is a city that surround the entirety of the edge of the North Pole cities, after radical global warming...this city is so populated that it abuts the desertificiation that divides Greenland's north from south, and also runs down under the water and out onto the edge of the continental shelf, with towers and boat islands fanning out like Water lilies.
Battle Scene: The war whistle over the fog. The massive dust storm invoked by giant vacuum cyborgs, and the small fast laser blinders and robotic eyed double pistol wavers, blade spinners, body dump trucks and processing plants.
In fly, the flying brains, thousands on drone and mock model airplanes...
On the other side of the frame, cut to
The remnant building draped in Carbon cloths, opens doors as missiles project out of a central hub, with a 1, 2, 3, 4, then 1, 2, 3 alternating pattern.
Back to the first side, cut to:
thousands of these head drones, all as a swarming cloud, are wiped out by missiles that first release a vapor...so they fly low, and then all detonate to then detinate the cloud up...so a lot of them fly up into freezing exposure...then come crashing down.
Cut to: RAM, the multiple wall of brains, inside the massive bank of brains, has led's indicating drones usage and a small number of these, distributed among a few brains...go out.
The brains are like in microwave ovens all set together to form a bank, and the leds are very tiny.
The ones incinerated near the bottom, engulfed in the superhot plasma, fall at the foot of the building...and out from sewer holes and disguised exits they arises teams of two.
One team member in jump suit, with landing assists...the other comes out with a large duffel bage, removes a tub, it pops into shape, and he gets on it and it hovers up...
this second guy enables the ground guy with supressing fire....anything that moves is shot at, from extreme distances...like a laser aimed rapid fire sniper rifle.
There was not a lot things to worry about for the hover craft...screened (it has an invisibility umbrella into which it nests while hovering...from the point of view of the oncoming cyborg ground, who are 50 yards away...he snags the crashed drone and carries it back down into the hole.
The Hovercraft descends, second jumps off, it folds up, he puts in the duffel bag (which is the surface of the umbrella inviso shield.
They jump in as Mortars coming roaring.
With sand and some debris descending along with them as ten explosions turn the air above the hole into a vortex...anyway, the sillouetes get down with their retrieved craft into a small tunnel, run some distance and collapse it with one preembedded blasting caps.
The wreckage is diassembled, the information found...cut out, then the wreckage is hoisted and they run deeper into the tunnel and disappear.
This is a synopsis of eleven scripts, two features and nine half hour episodes.
It is Post Apocalypse by Shakespeare.
The four plays adapted are Troilus and Cressida, Richard 3rd, Comedy of Errors, and Henry the Fifth.
Pay close attention to the detail, nay, the genius I put into updating and conforming four disparate Renaissance era Theater scripts into a continuous narrative in a future setting, of a Movie/Television scripts.
In most cases the winding around Shakespeare own eloquence I add, subtract and therein sculpt. This is not so rare as Shakespeare was widely treated in the late 1700's to similar, clever editing and reformatting.
But this is sci fi, and its easier to adapt because the alteration requires compressing four into only one setting. And that is what is done here.
There is also an inherent structural charm: the plays interweave and alter, break and recombine in charming and clever ways.
At script 6 opening, the first moment when A Comedy of Errors intersects with Richard 3rd is at Georges arrest, the scene right after Richard...or in the Apoc Inc case, Inky, has his speech and launches his campaign to take over.
In Richard 3rd it is some earlier contrivance that has George (or Clarence) apprehended, imprisoned, assassinated, but, in Comedy of Errors, a Master, now the same character as George, is arrested by a comic decree, which is better portrayal of a plot than by Richard 3rds, which has many preposterous occasions.
Inky lives by continuing his line...like the line of Tudor Kings of Shakespeare's History plays, which form a super narrative of succession over some seven or eight plays.
But Inky's line is his continuing line of thought, for he is a brain transferring, successively from his hordes of clones, spanning four generations.
This is what King's always sought, the closest was by son, but now, it is the actual personality and memory...long live the King.
So, after the War on the surface, the story of Cyborg vs. Human's Nomadic Road Warrier civilization, is being mostly the adaptation of Troilus and Cressida...which is Shakespeare's telling of the Illiad.
Yet, at Episode 6, instead of glossing over the pillaging at the end of the War, when the Cyborgs win and gain control over the surface, we instead continue as if the Trojans had a underground bunker, and got away for a spell, similar to Virgil.
This is otherwise a hugely clever juxtapose for having a retreat into a slumbering metropolis, a classic in general storyline of amusing dimension.
Retreating into a futuristic bunker, Richard 3rd criss crosses with Comedy of Errors, and then criss crosses again, all in one opening scene.
Whatever later crossed, which occur in a singular frequency for a useful while, is well timed to be, and to start to be, at Episode 6, the center of the series, the middle of an overall arcing narrative. Yet, the refugees tale of Comedy of Errors, is there within a plot of Inky, aping Richard the Third, a refugee of the War of the Roses, and Shakespeare's devious and outrageous villian, interweaving with Comedy of Errors clones.
The clones make more sense than the Master twins and Slave twins in Comedy of Errors. That update alone is worth gold.
The Brechtian address to the audience is now more Brechtian, and the villian is less Richard the third.
The weirdness of Shakepeares near Comedia D'arte medieval and otherwise ridiculous comedy, as the events forestalling the invasion of the horror of brain harvesters, is an odd mixture of tones, confusions, Three's Company like miscues, yet very believable and elevating the tone of the Comedy while counterpointing Inky's savagry behind the scenes...tones between ominous assassinations with a romantic comedy of odd customs of an mad Underground City oblivious to its impending doom: this is new.
The first five half hour episodes, as stories, can be seen in its own microcosm. The five stories have the indelible and visceral split in tone, yet composed of the Tragic and Satirical, and it is well known as that most peculiar play of Shakespeare's, hard to class as History, Comedy or Tragedy.
So, there is a split in tone, but more of pastel degrees, while the split between Comedy of Errors and Richards is more primary colors.
The speeches can be compressed, as can the scenes. This will be necessary and a definitive control for pacing.
Many characters and interactions can be dialed down in speech length, or even in scene length. This is best done in editing, in experiment...meanwhile, having some wholesomeness toward the original speeches and dramatic detail...I said some scrap of remaining wholesomeness, is marketable.
Presenting the edited version, but keep a whole version of the Shakespearean's more wordy format.
That is another market, those who want to hear the Shakespearean speeches.
This then is The Shakespeare Cut.
The spin on the number of half hour bits as numbered episodes, the longer speeches in Troilus and Cressida and elsewhere, are dialed down, and otherwise enhanced by the sure-to-be-fascinating Monster Robots. These are updated, these monster robots, adapted from the council of Agamemnon...as CPU? Odysseus as RAM?
But this might have a range of change in the pagination to be perhaps one half to one hour less in length, considering a vast amount of dialing down of scenery.
You see, the edited version has more substantial reason to be expanded than any other extended version or directors cut, because what it expands into is Shakespearean monologues, character development...interesting things.
This has a prequel, which is not Shakespearean, and a post script, which is the conversion of Henry the Fifth into the final victory battle.
This could be pitched as a Gamma World trademark production. But then, it does not have to be, but it is a Post Apocalypse by Shakespeare.
Here is some production art. I hired Jimmy Ferry of Houston, to contribute the more professional looking.
https://www.pinterest.com/odilonross/apocalypse-cyborgs/
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The pinterest link also has the link to the Wordpress scripts of Apocalypse Inc.
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